Some technical stuff.
For short, here are some main features and goals of MCC
(this version) is intended to help improve your main Facebook cover design, give a boost, a unique look and feel for your presence on social networks.
Basically you can design your own cover using few tools, your resources (photos, designs), your annotations, all blended with your imagination and creativity.
There are companies that offers such services like this for money, but here you can get all for free, this will be your creation, your skills, and finally your satisfaction. :-)
For short, to understand how it works you must know that:
MCC playground is a rectangular zone of 851px x 315px, exactly the dimensions of a Facebook cover. Here, in this area, you may play with images, shapes, texts, special effects, in a layered manner.
- MCC operates on layers - that is every graphic object has it own context (layer). Layers are structured in a stack where you can define order, you can bring a layer (and therefore the object within) to front, sent it to back, or move back and forth in stack. The object itself can be transformed, rotated, resized, flipped, processed in different ways.
There are two kind of objects MCC operate with - images (or pictures) and shapes. Images can be taken from some template category, from clipart library or you may upload your own. Shapes (or forms) include primitives like rectangles, triangles, circles and polygons. Texts are also treated like shapes. On the playground when active, shapes have border controls painted in blue, images in red, and text in green.
Not all operations that apply to shapes are valid for images and viceversa. You'll see.
The widget that manages layers and respective objects is LAYER BOX that contains a list with all elements (objects). It has it's own help, so for now, you must only know that here you can spot the active layer (or object) where all controls actions go - this will be the orange coloured element from LAYER BOX list.
There are two kind of controls, OBJECT CONTROLS that apply on active object, and local controls that apply on object even if this is not active. You'll read about this at LAYER BOX section help.
From LAYER BOX you can save and restore work, which leads us to another amazing feature of MCC:
With our editor you may save your work, put it on your local storage, have a beer, take a nap, restore it later for continuing your idea. Your work will be packed in a project file, saved, and ready to be uploaded, edited and updated the other day.
Or during work session MCC saves project state before some delicate operations like deleting, merging, blending, generally speaking before all operations that can not be undone by hand. So any time you made a mistake, or some unwanted operation occurs, you may restore editor state from its history log.
Under the MCC playground, there is editor main menu. Every option has its own help, so just list them:
- shapes - where rectangles, circles, other shapes (or forms) are born with their initial properties.
- text - where you may enter text, choose fonts, line parameters, alignments.
- selections - you can select different portions from an image, say the head of a person, and put it on another layer like an independent object.
- paint - paint with different brushes and textures (feeling Dali already :-) ).
- merge - where layers can be grouped and squeezed into one.
- delete - delete layers by different criteria, clear history
- empty - self explainable, empy and initiate the editor.
- save/restore - where you may save and restore your project.
- clipart - clipart library to help improve your work of art.
You may upload your own picture, either from local storage or from the net. After you are ready you may save cover as an image file, or you can send it directly to Facebook. Both options are listed on the up left side of main menu.
Using MCC is free. However, please consider this:
Finally, some words of wisdom
- MCC user may be guest, that is you may use all features, exept premium ones. A small mycovercreator logo will appear when you decided to finish your work, layers number is limited to 5,
- registered, same as guest but with no logo, layers number is limited to 5
- premium, same as registered but with access to premium features, and no layers number limitation.
For the sake of performance don't load huge images into editor; it's a waste of time since the image is redimensioned to fit the 851px Facebook cover width dimension. If your image has a portrait layout, or height of image is greater than 315px, you should move image up and down, and choose the most reprezentative part of it, and crop accordinglly using
'crop image to visible' feature from LAYER BOX
Just click on this icon from LAYER BOX
. It's highly recommandable to do so, because this way you'll avoid usless rendering on invisible parts of image when apply effects, shadows, converts etc.
And usless renderings that take time and slowdown the workflow process.
As a remainder, some operations, like blending or WebGL effects, make this cropping to visible operation
by default, bringing image dimensions to default values of Facebook cover. (851x315) pixels.
Premium effects (recte WebGL effects) works only for latest versions of Chrome, Firefox, Safari(not tested), and IE (ver.11 and greater).
You should know this, if you decided to be a premium user.
In order to run smoothly MCC
needs a decent Internet connection, due mainly to graphic operations that are resolved and logged on server. If you encounter some network error message, try set from LAYER BOX -> Arrange -> Network speed adjust settings -> Slow
This will not increase MCC
speed, but in some cases you'll get rid of this problem.
And last, but not the least, update your browser. The lowest entry level browser that MCC
can function, with is IE 9. Sorry for old XP IE 8 systems, but that's life. This is due mainly to the new HTML 5 features requested by MCC
There is also a version for mobile. Unfortunately the core of MCC
capabilities is missing, simply because there were too many controls on such small screen, but we are working on it :-).
So, happy cover editing, and have fun !